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4. Click the Quantize “Apply” button.
The selected notes are quantized.
In this example, a sloppily recorded hi-hat pattern is quantized to straight 1/4 notes (Quantize value
1/4, Strength 100%).
Random
You can offset the quantized notes using the Random function. The notes will be
quantized according to the Value and Amount settings, but the note positions will be
randomly offset by the set tick value. E.g. if you set Random to 10 ticks, the notes po-
sitions will randomly vary within a +/- 10 tick range after quantizing.
Quantizing to Shuffle
On the Quantize pop-up menu, you will also find an option called “Shuffle”. If this is
selected when you quantize, the notes are moved towards sixteenth note positions,
but with the Shuffle applied.
Shuffle creates a “swing feel” by delaying the even-numbered sixteenth notes (the six-
teenth notes that fall in between the eighth notes). The amount of Shuffle is set with
the Global Shuffle control in the ReGroove Mixer - see the ReGroove Mixer chapter
for details.
Quantizing to Shuffle is useful if you want to match the timing of recorded notes with
pattern devices in the song (if Shuffle is activated in the patterns).
D The Quantize Strength setting applies as when quantizing to regular
Quantize values.
Quantizing during recording
You can have Reason quantize notes automatically when they are recorded. This is
done by activating the “Quantize Notes during Recording” button on the transport,
before you start recording. The Quantize settings apply as usual.
Pitch (Transpose)
D This function transposes the selected notes up or down, by the specified
number of semitones.
D You can also Randomize the pitch for selected notes. By setting a Low/
High range the note pitches will be randomized within this range when
you click Apply.
Velocity
Adjusts the velocity of the selected notes.
D The Add field lets you add a fixed amount to the velocity values.
To subtract, enter a negative amount. Note that the possible velocity range is 1-
127. Adding an amount to a note with velocity 127 will not make any difference.
D Fixed allows you to set all velocities to a set value.
D The Scale field allows you to scale velocities by a percentage factor.
Scaling with a factor above 100% will increase the velocity values, but also make
the difference between soft and hard notes bigger.
Scaling with a factor below 100% will decrease the velocity values, but also make
the difference between soft and hard notes smaller.
D Randomize will randomize velocity values by a set percentage value.
D By combining the Add and Scale functions, you can adjust the “dynam-
ics” of the notes in various ways.
For example, by using a Scale factor below 100% and Add a suitable amount, you
can “compress” the velocity values (decreasing the difference between the veloc-
ity values without lowering the average velocity).
Note Lengths
D Note Lengths allows you to add or subtract values to selected note’s
length. You select length values in the same way as in the Inspector, i.e.
select a value (bars, beats, 1/16ths or ticks) and then use the spin con-
trols to set the amount.
D You can also set all notes to the same length by using the Fixed value
field.
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