Propellerhead Reason - 1.0.1 Manual de operaciones Pagina 97

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REDRUM
95
Pitch Bend
By setting the Bend knob to a positive or negative value, you specify the start
pitch of the sound (relative to the Pitch setting). The pitch of the sound will
then be bent to the main Pitch value. Thus, selecting a positive Bend value
will cause the pitch to start higher and bend down to the original Pitch, and
vice versa.
The Rate knob determines the bend time - the higher the value, the
slower the bend.
The Vel knob determines how the Bend amount should be affected
by velocity.
With a positive Vel value, higher velocity results in wider pitch bends.
The Bend and Vel knobs have LEDs that light up when the functions
are activated (i.e. when a value other than zero is selected).
! Pitch bend is available for drum sound channels 6 and 7 only.
Tone
The Tone knob determines the brightness of the drum sound. Raising this
parameter results in a brighter sound. The Vel knob determines whether the
sound should become brighter (positive Vel value) or darker (negative Vel
value) with higher velocity.
The Tone and Vel knobs have LEDs that light up when the functions
are activated (i.e. when a value other than zero is selected).
! The Tone controls are available for drum sound channels 1, 2 and
10 only.
Sample Start
The Start parameter allows you to adjust the start point of the sample. The
higher the Start value, the further the start point is moved “into” the sample. If
you set the Start Velocity knob to a positive amount, the sample start point is
moved forward with higher velocities. A negative Start Velocity amount in-
verts this relationship.
When Start Velocity is set to any other value than zero, the LED
above the knob lights up.
A negative Start Velocity amount is only useful if you have set the
Start parameter to a value higher than 0.
By raising the Start value a bit and setting Start Velocity to a negative
value, you can create rather realistic velocity control over some drum
sounds. This is because the very first transients in the drum sound will
only be heard when you play hard notes.
! The Sample Start settings are available for drum sound channels 3-
5, 8 and 9.
Global Settings
Channel 8 & 9 Exclusive
If this button is activated, the sounds loaded into drum channels 8 and 9 will
be exclusive. In other words, if a sound is played in channel 8 it will be si-
lenced the moment a sound is triggered in channel 9, and vice versa.
The most obvious application for this feature is to “cut off” an open hi-hat with
a closed hi-hat, just like a real one does.
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